Halo Reach Exodus Walkthrough – How to Complete Exodus Alone on Legendary

 Halo Reach Exodus Walkthrough – How to Complete Exodus Alone on Legendary

Part 1: The Devil His Due
In this mission, there are no Elites and a large number of Brutes. Furthermore, there is little  38 super ammo for sale DMR ammo, so you will not have enough ammo to remove every Brute’s helmet and then get a headshot with the DMR. For this reason, you will need to adjust your loadout to use other weapons to kill the Brutes. I wrote this walkthrough demonstrating how to play mainly using the Sniper rifle and gravity hammer as your secondary weapon. However, there are also plenty of assault rifles and shotguns scattered throughout the level, so use whichever loadout works best for you.

You begin this level with a 24 ammo magnum, 1 frag, sprint, and only 9 bars of health. You have just landed from orbit in the city New Alexandria after destroying the Covenant Cruiser and immediately begin assisting the evacuation efforts. You begin in a large plaza, which is the “Courtyard” multiplayer map. Turn to your right and head up to the top of the tower, where you will find more magnum ammo. Then head down the courtyard and exit through doors underneath the second floor ledge. After passing through a second door, you will see two Skirmisher minors and a Skirmisher major, so kill them with magnum headshots and take the more full plasma pistol as your secondary weapon.

Continue through a parallelogram shaped door to your left, and you will enter a dark corridor. A UNSC soldier over the radio will then warn you of suicide Grunts ahead, so swap to your magnum. You will soon be confronted by four suicide Grunts. As soon as you see the Grunts, immediately begin killing the closest Grunts with magnum headshots as you walk backwards down the corridor. If they begin getting too close to you, turn around and sprint back into the open plaza where you will have plenty of room to finish them off. As you continue down the corridor, you will be confronted by groups of two, three, and five more suicide Grunts. Use the same tactics as before to safely eliminate them as well. The corridor will eventually bring you to a slightly larger room with stars up to a second level. Here you will find six Grunts on the top level. As soon as they see you, some number of these Grunts will begin suiciding while the others will remain on the top level to shoot you. Stay in the corridor and first shoot the suicide Grunts, then kill any remaining Grunts on the top level. In a closet at the top of the stairway, you will find a health kit that you should use to restock the health you lost when falling from orbit.

As you exit to your left, you will come outside to find a handful of civilians and a spirit with Brutes inside. Step back inside to avoid damage until the spirit leaves. Once heading outside for the second time, you will find two marines attempting to protect some civilians from a Brute. Next to a marine carcass directly outside of the corridor, you will find two assault rifles and a magnum. Restock on ammo and trade your plasma pistol for an assault rifle, then help the marines finish off the Brute with this assault rifle.

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